
It is silly to have capital ships lying around. That is why I asked many times that the capital ships (military ships of cruisers size and up) be only granted by the military and not sold anywhere (you get points for doing missions for a government and then you can spend those points in the military market that already exists). Nothing stops you from obliterating all the NPC worlds. Well, the game is too easy period, especially when you get capital ships. I do not see them as skills, more like computer upgrades. If you do not want the two unlocks in a line, you can spend a story point to ignore those skill and buy the other after and if those do not interest you either but another one further down the line, you pay another story point, and so on. These points should be used to alter missions in one way or the other. "Story points" should be story-related, not job related. It prevents players from playing their character. where do they hide these from the authorities on the same planet? Cruisers and bigger-sized ship should only be sold by the military to their allies and used by their military staffm black market would only allow you to get big ships via dangerous missions.Īnyways, story points for scavenging is dumb and completly removes the scavenger career from your game.įor me, story points should only be used in conversations, not job related stuff like that. What is most absurd, you prevent people from scavenging (and these dumb story points for scavenging is lame, they asked me to pay a story point for a lame shuttle!) with those points, but still allow civilians to buy capital ships as well as allow black market to sell very large ships. It should be like that for all kind of characters you can play. I would love to play again a scavanger but I cannot since you must pay more than one time out of two story points.
